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This is a playground to test code. It runs a full Node.js environment and already has all of npm’s 1,000,000+ packages pre-installed, including @playwind/com.google.firebase.database with all npm packages installed. Try it out:

@playwind/com.google.firebase.database lists no main file and has no index.js, so it can't be directly required. If this is a mistake, please let us know. It may however contain internal files that you can require manually:

// require("@playwind/com.google.firebase.database/[??]")

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@playwind/com.google.firebase.database v9.0.0

Store and sync data in near-realtime. Realtime Database is a cloud-hosted NoSQL database that lets you store and sync JSON data in near-realtime. It's optimized for very rapid syncing of small amounts of data. When your players go offline, the Realtime Database SDKs use local cache on the device to serve and store changes. When the device comes online, the local data is automatically synchronized so people can keep playing your game from where they left off.

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